In the coming
New York Review of Books:
Like so much else in our technology-rich and innovation-poor modern world, chess computing has fallen prey to incrementalism and the demands of the market. Brute-force programs play the best chess, so why bother with anything else? Why waste time and money experimenting with new and innovative ideas when we already know what works? Such thinking should horrify anyone worthy of the name of scientist, but it seems, tragically, to be the norm. Our best minds have gone into financial engineering instead of real engineering, with catastrophic results for both sectors.
Perhaps chess is the wrong game for the times. Poker is now everywhere, as amateurs dream of winning millions and being on television for playing a card game whose complexities can be detailed on a single piece of paper. But while chess is a 100 percent information game—both players are aware of all the data all the time—and therefore directly susceptible to computing power, poker has hidden cards and variable stakes, creating critical roles for chance, bluffing, and risk management.
Full article (although this is most of what he had to say....)
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